Entry tags:
2nd Treasure - [Action/Voice]
[Over a week ago, the Malnosso kidnapped one Patty Fleur from the enclosure for experimentation. On the morning of the sixth, one Patty Fleur is returned. However, it may be hard to tell who she is at first glance. She now looks like this, outfit included. The Malnosso dropped her off just north of the village, by the river, where she regains consciousness relatively soon. There's just a few more problems, on top of the obvious. The first being that her memories are in disarray. The Malnosso had a little fun with them and now everything's a great big mess. The second problem is that they drugged her pretty badly.]
[Action]
[When she awakens, she feels groggy and disoriented. She has no clue where she is, or even who she is. A soft groan escapes her and she rolls over onto her stomach so she can push herself into a crouching position. A wave of nausea overcomes her and- Oh, there's water nearby. Drinking some water would help. That river is clean enough, right? She moves closer on her hands and feet to peer down into it, then catches sight of her own reflection.
That's right... She's Aifread. Aifread, the Guild Leader of... Siren's Fang. See, she knew she could work her way through the groggyness. And she looks terrible. They must've been out on another drinking binge the previous night. Her crew could throw the craziest parties whenever she permitted them. She cups some water into her hands to take an idle sip, then glances around. The place doesn't seem familiar to her. One thing catches her attention, though: A neat journal that's lying on the ground nearby.
A journal... The strangest notion dawns on her, and she flips it open only to have her suspicions confirmed. It's a communication's device. That's right, couldn't she use this to broadcast messages to her companions? She's sure that's how it worked. There was something else about this journal- something important. Something to do with who gave it to her? Or the other people who have one? The more she tries to think about it, the greater her headache becomes.
She can worry about the details later, when her hangover's died down. Right now, she needs to find out where the rest of her crew passed out.]
[Voice]
[Cue a deep woman's voice. She seems to be speaking with a bit of a slur.]
All right, you lowlifes. You've had your fun, but remember Guild rule number seven. There will be appropriate punishment, so go clean up your acts and prepare yourselves.
[[OOC: Replies will come from
sirensfang and there will probably be ToV PS3 spoilers in the comments!]]
[Action]
[When she awakens, she feels groggy and disoriented. She has no clue where she is, or even who she is. A soft groan escapes her and she rolls over onto her stomach so she can push herself into a crouching position. A wave of nausea overcomes her and- Oh, there's water nearby. Drinking some water would help. That river is clean enough, right? She moves closer on her hands and feet to peer down into it, then catches sight of her own reflection.
That's right... She's Aifread. Aifread, the Guild Leader of... Siren's Fang. See, she knew she could work her way through the groggyness. And she looks terrible. They must've been out on another drinking binge the previous night. Her crew could throw the craziest parties whenever she permitted them. She cups some water into her hands to take an idle sip, then glances around. The place doesn't seem familiar to her. One thing catches her attention, though: A neat journal that's lying on the ground nearby.
A journal... The strangest notion dawns on her, and she flips it open only to have her suspicions confirmed. It's a communication's device. That's right, couldn't she use this to broadcast messages to her companions? She's sure that's how it worked. There was something else about this journal- something important. Something to do with who gave it to her? Or the other people who have one? The more she tries to think about it, the greater her headache becomes.
She can worry about the details later, when her hangover's died down. Right now, she needs to find out where the rest of her crew passed out.]
[Voice]
[Cue a deep woman's voice. She seems to be speaking with a bit of a slur.]
All right, you lowlifes. You've had your fun, but remember Guild rule number seven. There will be appropriate punishment, so go clean up your acts and prepare yourselves.
[[OOC: Replies will come from

[Action]
My name is Alexei.
[Action]
But hasn't she fought this guy before? ... No, surely she'd remember something like that more clearly. And he wouldn't bother to pretend he doesn't know her, in turn. Maybe she saw him yesterday while she was out drinking and then had a very vivid dream involving him. Yes, that seems about right. It'd explain why her mind associates him with strange underwater ruins and huge green crystals.
Still no reason to trust him, though.]
If you want to address me properly, Madam or Miss will do just fine.
[Action]
Do you have any idea where you are right now?
[Action]
[She has the journal. She's spoken to a few people. Her memory's still shot and it's beginning to worry her, as she seems to have forgotten quite a few vital facts, but she has a bit of a grasp on the situation now.]
[Action]
[Knowing Luceti meant she had been here before, but if she had been here, she would have remembered him. Yet she didn't. Hm.]
[Action]
[Action]
You always seem to have trouble recalling certain memories don't you? Perhaps it's for the best that you don't know.
[Action]
What's that supposed to mean?!
[Action]
You'll figure it out on your own, better you than I tell you.
[Action]
[Action]
I am no mere servant to the Empire. I am what's keeping it on it's feet . [...he was anyway, so he liked to believe. You get what I mean!]
[Action]
Aye, of course you are! You're a big man in that uniform, aren't you? What would the Empire do without the commanders that lead their soldiers to certain death?
[Action]
[Action]
[Action]
[Action]
[Action]
[Action]
Just what is that supposed to mean?!
[Action]
[Action]
Go on, then! Run with your tail between your legs. That's what you knights are best at, ya know!